Concept Art Updates

Exploring some new styles. The first image was built tile by tile using Tiled. The inspiration came from old Japanese maps. The “mood” was exciting at first but it felt to me like it overpowered the design of the game.

The change in perspective (2nd image) felt like a breakthrough. The Prince lends itself to symbolic art much more than I realized. This was a very unpolished doodle but it aligns much better with the quick, casual nature of the gameplay.

japanese island isometric concept

Screenshot 2015-05-18 17.22.48

2 thoughts on “Concept Art Updates”

Leave a Reply

Your email address will not be published. Required fields are marked *